Better now IMO.
Making the vegetation 3-dimensional by adding it to the geometry of the
landscape would be a nice thing if you are not afraid of slow rendering.
I posted a 2d gradient pattern some time ago that could be used for this
purpose similar to the slope pattern you used for the texture.
Thanks for the code BTW.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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